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Autodesk Maya12.A Exam Syllabus Topics:
| Section | Weight | Objectives |
|---|---|---|
| Topic 1: Materials, Shading & Texturing | 15% | - Fixing texture distortion on deformed surfaces - Assigning and adjusting shaders - Applying and positioning 2D/3D textures |
| Topic 2: Dynamics & Effects | 5% | - Soft bodies and nConstraints - Basic optical and visual effects |
| Topic 3: 3D Modeling | 25% | - Polygon modeling workflows - Booleans, edge loops, and mesh editing - Subdivision surfaces and NURBS |
| Topic 4: Rendering & Compositing | 10% | - Render settings and presets - Render layers and compositing fundamentals - IPR preview and raytracing |
| Topic 5: Animation & Rigging | 15% | - Keyframing and Graph Editor - Blend shapes and skinning basics - Constraints and path animation |
| Topic 6: Lighting & Cameras | 15% | - Camera controls and clipping planes - Light types, attributes, and placement - Depth maps and shadow settings |
| Topic 7: User Interface & Scene Management | 15% | - Project setup and file management - Importing/exporting and organizing scene data - Navigating Maya interface and viewports |






